We are pleased to share the acceptance of our research articles into the two highly regarded journals:Computers in Education and Journal of Computer Assisted Learning. We particularly want to congratulate Oliver for his first publication as a lead author. The
Last week we had the pleasure of showcasing our research at IEEEVR 2019 in Osaka, Japan. The study we presented investigates and compares the instructional effectiveness of VR versus video as media for teaching scientific procedural knowledge. It furthermore discusses
Following a year-long collaboration with Novozymes and Labster, last month our industrial PhD Fellow, Sarune Baceviciute has been on the road running user-research workshops with Novozymes employees, investigating learning effectiveness of VR tools for biotech industry training. Working hand in hand with head scientists at
We are happy to announce that our research is being published in Learning and Instruction and International Journal of Human Computer Studies. Congratulations to our team members Guido and Thomas for publishing their work. The first article used eye-tracking and
We are so happy to announce that the research paper “Investigating the process of learning with desktop virtual reality: A structural equation modeling approach” by Guido Makransky and Gustav Bøg Petersen got published in Computers & Education. Give it a read! Link
Good news for a cloudy Monday! Our paper A Gender Matching Effect in Learning with Pedagogical Agents in an Immersive Virtual Reality Science Simulation was accepted in the Journal of Computer Assisted Learning. Authors: Guido Makransky, Philip Wismer and Richard Mayer.
The article can be found here: https://www.nature.com/articles/d41586-018-06831-1
Our industrial PhD fellow Sarune Baceviciute has presented a paper “How information displays influence learning in VR?” at the EARLI SIG 6&7 conference. The paper was chosen among the most promising research directions in the field of Instructional Design and Technology